This simple principle is discussed in detail in Chapter 8. In a nutshell, interactions with a digital system should be similar in tone and helpfulness to interactions with a polite, considerate human
Вадим Мазурhas quoted2 years ago
What would a helpful human do? What would a thoughtful, considerate interaction feel like?
Вадим Мазурhas quoted2 years ago
Which elements need a large amount of screen real estate, and which do not?
Вадим Мазурhas quoted2 years ago
How should containers be arranged to optimize flow?
Вадим Мазурhas quoted2 years ago
Which elements are used together, and which are not?
Вадим Мазурhas quoted2 years ago
In what sequence will a set of related elements be used?
Вадим Мазурhas quoted2 years ago
What data elements would be useful for the persona to know or reference at each decision?
Вадим Мазурhas quoted2 years ago
This visualization of the interface should be simple at first. Around the studio, we often call this the rectangles phase
Вадим Мазурhas quoted2 years ago
Once the sketches reach a reasonable level of detail, it becomes useful to start rendering in a computer-based tool