It is like the relationship between architects and carpenters: an architect does not need to know everything the carpenter knows, but an architect must know everything the carpenter is capable of.
Stanislav Patskevichhas quoted6 years ago
Good game design happens when you view your game from as many perspectives as possible. I refer to these perspectives as lenses, because each one is a way of viewing your design.
Stanislav Patskevichhas quoted6 years ago
Game design is the act of deciding what a game should be.
That’s it. On the surface, it sounds too simple.
“You mean you design a game by just making one decision? ”